Civilization IV is a turn-based strategy computer game and the fourth installment of the Civilization series. It was designed by Soren Johnson under the direction. INTRODUCTION. Welcome to Sid Meier’s Civilization IVĀ®, the game in which you match wits against the greatest leaders of all time in a bat- tle of warfare. Civilization V CIVILOPEDIA ONLINE. Civilopedia Home Page. “Such is the patriot’s boast, November 4, – Fixed missing Korean text. November 1.

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Multiplayer games involving both versions of the game work, but require the use of one of the multiplayer options other than “Internet Play” due to the incompatible formats used by the two platforms. The version of Python present in the Windows version of the game differs from the version in Mac OS X up to and including version Each tile provides a city with a certain amount of “Hammers” which collect up in the city to produce buildings and ccivilopedia.

Archived from the original on 18 December Cities on the same river are automatically connected for trading purposes, while cities on the same coastline are connected for trading purposes once the Sailing technology is researched.

Impacting many of the game’s key mechanics like government civics and diplomatic relations, the game’s new religious system, according to Firaxis Games civilopediia Barry Caudill, was added to increase gameplay depth over the entire game. World Builder can also be used to create an interesting experience. The map editor supports Python. Sid Meier’s Civilization IV also released some bonus civilopdeia, mainly to show modding capabilities:.

Major parts of the interface, map generation, and scripted events are written entirely in Python and can be customised. All standard full-length games begin in the Ancient Era BC with a single Settler to build one’s first city and a Scout or a Warriordepending on a civ’s starting technologies. Colonizationcivilopedua released for Mac and PC as a standalone game and later bundled civilo;edia the two expansions as Civilization IV: If a player is the first to discover a certain religion on the tech tree, they can “found” the new religion; a city with no religion or the newest city in that civilization’s empire becomes that religion’s holy city.


Each unit can gain experience through combat, which later translates into experience points that the player can use to assign military units new bonuses.

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Colonization also has missionaries, spreading their version of Christianity. Players may trade technologies, resources including luxuries such as winemaps to reveal information about the rest of the world and gold.

The final tech or group of techs, as in previous versions, are called “Future Tech”, followed by a number. Civilopeddia allows the user civilopsdia progress through all technologies for a more expanded experience of the development of civilization.

Archived from the original ECE on February 25, Archived from the original on 1 December Retrieved from ” http: Diplomacy in Civilization IV generally involves the trading of goods and forming strong alliances. Archived from the original on 8 January As with other turn-based strategy video civiopedia, the player can customize the look and feel of their game world as well as the difficulty of any game AI players before the game starts.

Civilization IV

Religions can then be spread actively through the production of missionary units or passively through means such as trade routes. MysticismThe Wheel.

However, like other units, Great People of all kinds can be attacked and killed before the players can use them. This page uses Creative Commons Licensed content from Wikipedia view authors. Sid Meier’s Civilization IV included some bonus content, released with mainly the purpose of showing modding capabilities:. Archived from the original on 24 December The unit’s strength also affects how much damage it can do.

In World Builder, the user can make it so that the player only starts with a settler with no starting technologies. Most units that the player can generate and use are military units, with certain attributes such as combat strength and movement rate particular to each military type.

In Civilization IV the leadership skills of players are compared to civilppedia subjective list of twenty of the best or worst leaders in history, similar to the list in Civilization I. There are also three types of culture goods provided by World Wonders, rather than resources, that can be traded: 44 IV uses the 4X empire-building model for turn-based strategy gameplay, in which the player’s main objective is to construct a civilization from limited initial resources.


The headache caused by the need to cater to many different computer configurations has caused lead designer Soren Johnson to state that he seriously considers focusing on console development. The new civics model of government also has a strong effect on religion: Technologies range from writing and pottery through paper and gunpowder to genetic engineering and nuclear fusion. From there, the player expands the empire while contending with rivals, utilizing the terrainand developing technology.

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If you have even a passing interest in strategy games, world history, or getting less sleep at night, you owe it to yourself to give Civilization IV a try.

Instead of generic increases in rank, individual units gain specific types of combat experience, such as bonuses against specific types of enemies or abilities like faster movement in forests. Retrieved 23 December Civilization IV is a turn-based game in which the player builds an empire from scratch.

Within the technology tree are technology nodes relating to government civics and state religions, each with their own pros and cons. Once a city is founded, it will automatically begin extracting resources from surrounding spaces; the amount of spaces it can extract from is determined by the city’s population size. As of the v1. Like other strategy games, Civilization IV has a fog of war feature, in which unexplored territory remains darkened and territories without any units stationed on its designated square is shaded civklopedia darker colors.

There also a number of unique buildings throughout the game.

Retrieved 18 June There are now seven distinct religions in the game: All civilizations have some element of uniqueness and all leaders have certain traits based on their achievements in real life. Civilization IV also known as Sid Meier’s Civilization IV is a turn-based strategy computer game and the fourth installment of the Civilization series.